![]() The platforms in Bear Down will eventually sink once jumped on. This opens up the Air Crash alternate route, allowing him to get the crate gem there. Alternatively, he can jump on a group of platforms behind him to warp to the secret warp room. ![]() Crash also has to be careful of the TNT crates around the level, as they will count down as soon as he gets near them.Īt the end of the level, Polar will launch Crash across a giant chasm, placing him in front of the exit to the warp room. However, if Crash goes too fast with Polar, then he is more likely to hit an obstacle. Since there are no Aku Aku masks in this level, Crash cannot hit any of the enemies that are scattered around the course, or he will die.Ĭrash can give Polar a speed boost by pressing or, which allows him to reach higher crates and make long jumps. The main objective of this level is to make it to the end of it without running into any enemies or obstacles. The lifter lab assistants are new enemies introduced in this level. They lift a row of iron crates and drop them every few seconds, and can possibly trip Crash. The level takes place during the evening rather than during the day, and there are also more pits and obstacles that Crash and Polar must navigate around. The level plays similar to Bear It, where Crash rides on Polar and must maneuver him through a path of obstacles and enemies. Next Levels Crash Bandicoot 2 - Sewer Warp Room Sewer or Later Prev Levels Crash Bandicoot 2 - Sewer Warp Room Level description Collectibles: Clear Gem - Smash all 53 crates. ![]() Bear Down is the thirteenth level and the third level of the third warp room in Crash Bandicoot 2: Cortex Strikes Back and its N.
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